Graphics and Sound Programming Techniques for the Mac
Book Cover

Graphics and Sound Programming Techniques for the Mac

by Dan Parks Sydow

Est. 9h 10m 436 Pages 197 reading now
Prologue
Unlike references for graphic designers and multimedia authors, this book covers the things a programmer needs to know about Macintosh graphics, animation, and sound. All the bells and whistles, all the morphing and animation tricks are covered--from a programmer's point of view. Includes numerous examples with reusable code. Covers QuickTime 2.0, QuickDraw GX, Sound Manager and Speech Manager.
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